![]() ![]() What better way to remake the highest peak of the series, than to build it upon the foundations of the very games it went on to inspire? Resident Evil 4 is a rambunctious thrill ride that is as good - if not, dare I say it, a bit better - than the original game. Gooey monsters, hammy characters, ridiculous storylines. Whereas the original release was a rejection of the games that came before, this remake is instead a celebration of where the series went next. But with the release of Resident Evil 4 remake, Resident Evil has finally come full circle. Meanwhile, 2019’s Resident Evil 2 remake looked to the past for its inspiration, delivering a masterful retread that blended responsive third-person combat with the exquisite production values of the series’ more modern titles. The fifth and sixth entries doubled down on the action to mixed results, while seven and eight focused on scares as seen from a first-person viewpoint. A game that not only redefined the franchise, but third-person action games as a whole.įor eighteen tumultuous years, Capcom has tried to surpass the success of Resident Evil 4. The slate was wiped completely clean, and from that blank canvas, something exceptional was created. Feeling that the classic fixed-camera formula that had seen the series thrive during the 90s had grown stale, this follow-up was to be a total reinvention of survival horror as a concept. ![]() In the run-up to its original 2005 release, Capcom was refreshingly - and publicly - clear about their intentions for Resident Evil 4. The scale of what Capcom has achieved here is remarkable. Part reimagining, part dutiful modernisation, the Resident Evil 4 remake is silly, bold and brash, sure, but unashamed of its past and happy to relish in its inspirations. ![]()
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